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Thread Statistics | Show CCP posts - 5 post(s) |
Hatshepsut IV
Cascading Failure Un.Bound
88
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Posted - 2014.05.21 07:53:00 -
[1] - Quote
Domanique Altares wrote:Meh. They were a little too good as it is. I personally don't see an issue; this means that if you want their benefit, you have to stay exposed, and cannot cloak.
If this takes place, the net effect, as pointed out, is that far fewer people will use them. I got along just fine before they were introduced. I'll be fine afterward.
No, just no.
This makes them worthless to all of w-space and just about for anyone else.
They have little use in buffing scanning sigs, their primary use is making combat scanning faster/better.
If your doing this uncloaked your doing it wrong and most of the time your target will get away.
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Hatshepsut IV
Cascading Failure Un.Bound
90
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Posted - 2014.05.21 14:43:00 -
[2] - Quote
Zifrian wrote:Jesus, the whining....
This is a good change. Scanning is too easy as it is a s at some point CCP needs to support the whole point of eve, which is conflict. It they don't make changes like this, which is really small, they risk the game becoming more and more watered down where everything is safe.
There are many ways to scan without cloaking. If you can't set up a safe and check scan for combat probes while scanning sites then you have no business scanning in the first place. Hell, I have warp stabs on my Helios anyway and most times I scan from the pos bubble anyway. This is not a big deal considering you can still scan cloaked if you need to anyway, just without mod bonus.
All of this completely ignores the fact that it utter screws over usage of these modules for w-space scanning.
Wormhole residents spend a sizeable part of their gametime scanning down new sigs and a key part of scouting new chains is doing so cloaked. Scanning at the POS or at a safespot isn't an option for us.
Reguardless of whatever meta you "think" this change will implement the only reality of it will be that people will just stop using the modules. Which at that point just freaking delete them. |
Hatshepsut IV
Cascading Failure Un.Bound
90
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Posted - 2014.05.21 15:21:00 -
[3] - Quote
CCP SoniClover wrote:This change is not coming in Kronos, but we're looking at doing it in Crius (late July). The reason for this change is that combat scanning is too fast/easy right now and we want to rectify that. Since Odyssey we've been monitoring possible fallout from the scan changes, with combat scanning being one area we felt there was a risk of it becoming too powerful. Scanning while cloaked is very powerful right now and we want there to be more of a choice between staying cloaked, but be a little less efficient in scanning, or uncloaking and scanning faster.
W-space doesn't have this choice though. You basicly get one shot to try and combat scan someone in a sig. I'll explain how it works.
Say you find someone in a data site in a new hole. Hopefully its a system large enough you can find a corner off d-scan to launch combat probes, you then throw them way above the system so they won't be seen. Then its the arduous process of using d-scan to narrow down roughly the position and range of the targets and move the probes in. Once your confidant you have them hit scan. If things went well you get a result pull probes in and warp at zero.
There are lots of things that can go wrong, the end result is if you don't get a 100 percent warpable result the first time but the time a second scan finishes more then likely your targets will have warped off. |
Hatshepsut IV
Cascading Failure Un.Bound
96
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Posted - 2014.05.22 04:08:00 -
[4] - Quote
Your progression of effects your hoping to get from changing them active is flawed however.
The way the current meta works is this.
Most combat probing in w-space gets done with cloaky tackle t3s, you don't fit these mid slot mods on them because you would either have to sacrifice tank or tackle which is counter productive to what your trying to do.
The mid slots mods ALREADY carry with them a risk/reward ratio. Fit them and risk dying/losing tackle or not and risk not getting that crucial 1 scan cycle result.
Its for all these reasons why generally you only see them fit to covert ops frigates. Those passive modules are really the only reason to use a covops to scout a chain with sometimes.
Now fast forward. As an active module, people still won't fit them to their t3s..... and people will no longer fit them to their covops for wh use. Combat probing remains exactly where it is which means your goal of adjusting that failed and you have a module with arguably little to no use clogging up the game and confusing people.
The logic of you scanned just fine before them so you will live after them makes little sense.
Society existed and worked just fine before the internet or indoor plumbing, could we live without them again? Sure, but there's a reason we don't. Its because when new things are brought into being that improve things its a |
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